For gamers, Cheat Engine is an extremely useful software helping them quickly achieve high scores to 'show off' with other players. With Cheat Engine, gamers will make games simpler, easier depending on their preferences. Moreover, Cheat Engine can interfere with the memory of offline games that players need to change data, especially when hex is memory so it will be easy to hack even online games.
Cheat Engine - software to change game parameters, cheat games, speed up games
Recently, the game parameter modification software Cheat Engine has been updated to version Cheat Engine 7.0, introducing additional hotkeys for Ultimap2 filters, new Lua features, automatic repetition of unchanged value scan options, improved error reporting... For details on the new features, please continue reading below.
What's New in Cheat Engine 7.0?
The predecessor version Cheat Engine 6.8 before had new Lua features, improved graphical user interface (GUI), code page scanning, or fixing many other bugs then the latest version Cheat Engine 7.0 has changes and notable additions such as:
1. Additions and Changes
- Added numerous new icons.
- Integrated hotkey (filter shortcut keys) into ultimap2.
- Introduced a method to analyze and display the operations of a function using diagrams.
- Enabled automatic repetition of unchanged value scan option.
- Included new Lua formula scanning.
- Moved comparison of the first file or saved file in Scan type to a checkbox.
- Added a scanner to detect and revert memory changes in the target code section (patch scanner in memview tool).
- The guidebook now links to online help for each step.
- Added a toolbar for escalation during debugging.
- When the memory recorder fails to activate, players can right-click it to view the cause of the error.
- AutoAssembler now reduces the use of nop - no-operation commands.
- Enhanced error reporting in autoassembler script.
- DBVM can now flexibly adjust TSC. This task may be disabled if it affects performance with dbvm_setTSCAdjust(disable).
- Speedhack now also synchronizes with gettickcount64.
- Added support for dw 'utf16string'.
- Improved VPID support in DBVM (increased performance).
- Kernelmode -> driverlist now displays exported drivers.
- Kernelmode icons in the new version now also appear in enum dll's and export.
- Changed the way slow symbol lookup is handled.
- Minor updates to codecave scanner and hexview window search.
- Delayed loading of pdb instead of waiting for it.
- Implemented DPI Aware on more windows.
- Added an option to display processes in decimal format in the related list.
- When pressing Shift + Space instead of Space to follow instructions, players will now open a new memview window.
- Added support *:undefined for dropdown lists.
- Added init.lua file for used translation.
- Stackview now displays symbol names as well.
- Some additional windows will now save their positions.
- Exe trainer tool now allows players to change default files.
- Command transition conditions are now easier to understand.
- Ultimap2 can now save tracer files and scan kernelmode memory.
- Create groups after selecting items.
- Smartedit can now intelligently edit minor details.
- Players can now select breakpoint type without going into settings. Once selected, it will default to Toggle breakpoint type until another change is made.
- Floating point display screen will now be within the main screen.
- Performing click tasks in lua engine will now refocus back to editor field.
- Debugger interface settings will now lock only after successful attachment.
- Improved some translations.
- Display DBVM changeregonbp in CE interface.
- Players can now customize search list colors.
- Improved DBVM performance when there are more than 20 covered regions.
- Enhanced DBVM based on observation of position and 'find what addresses this code accesses'.
- Improved DBVN breakpoints.
- Enhanced autocomplete feature to prevent clearing old code.
2. Bug Fixes
- Fixed BSOD error in the latest Windows update.
- Fixed VEH not handling breakpoints when creating or destroying threads immediately at breakpoint.
- Fixed stacktrace in 64-bit targets.
- Fixed various other bugs.
The image below showcases the interface of Cheat Engine 7.0 after successful installation:
3. New Features in Lua
compareMemory
encodeFunctionEx
enableKernelSymbols
waitForExports
waitForDotNet
waitForPDB
waitforsymbols
searchPDBWhileLoading
duplicateHandle
getScreenDPI
extendedToByteTable
byteTableToExtended
executeCodeLocalEx
executeMethod
allocateSharedMemoryLocal
(un)registerCreateCallback
(un)registerFirstShowCallback
(un)registerCreateCallback
dbk_usePhysicalMemoryAccess
dbk_setSaferPhysicalMemoryScanning
dbk_readPhysicalMemory
dbk_writePhysicalMemory
dbvm_addMemory
dbvm_removechangeregonbp
dbvm_speedhack_setSpeed
dbvm_setTSCAdjust
Above are the changes and additions in the latest Cheat Engine 7.0 version released on 20/08/2019, featuring numerous improvements and noteworthy features to enhance players' gaming experiences. So why wait? Download this latest version now to install Cheat Engine and utilize Cheat Engine to modify game parameters, speed up gameplay, empower gamers to master the battlefield easily, especially improving achievements to boast 'spoils of war' with fellow gamers.