Changes in Weapons & Accessories
Enhancements:
- Increased damage of Kar98k from 75 to 79.
- Raised damage per bullet in each shell of S12K from 22 to 24.
- Boosted damage per bullet in each shell of Sawed-off from 20 to 22.
- Elevated damage per bullet in each shell of S686 and S1897 from 24 to 26.
- Increased damage efficiency based on distance for all SMGs.
- Slightly raised damage coefficient for all SMGs. Specifically, shooting at the body, the damage coefficient increased from 1.0 to 1.05; shooting at the legs or arms, the damage coefficient increased from 1.25 to 1.3.
- Slightly increased damage coefficient for Crossbows. Specifically, shooting at the body, the damage coefficient increased from 1.0 to 1.4; shooting at the legs or arms, the damage coefficient increased from 0.9 to 1.2.
- Its default scope will now have an additional 3% increased long-range visibility.
- The aim spread of sniper rifles will decrease from 0.5 to 0.3 when using the Laser Sight attachment. Sniper rifles fired from the hip will have an additional 70% increase in accuracy compared to when the Laser Sight attachment is equipped.
- Reduced damage of M24 rifle from 79 to 75.
- Decreased damage of Beryl M762 rifle from 47 to 46.
- Reduced damage of AKM and Groza rifles from 49 to 47.
- Reduced damage of AKM and Groza rifles from 49 to 47.
- Decreased damage of M416, G36, QBZ, SCAR-L, and AUG rifles from 43 to 41.
- Limited the maximum range that bullets from PUBG shotguns can travel, reducing it from 1000m to 150m.
- Changes:
- The Duckbill attachment for shotguns will now distribute shot patterns vertically instead of horizontally.
- Crossbows will display an additional trajectory line for arrows when aiming, making aiming easier.
- Uzi can now attach Red Dot and Holographic Sight attachments by adding a rail to the gun body.
Changes in Transportation
Buffs:
- Enhanced steering control for rear-wheel-drive (RWD) vehicles, specifically Buggy, Mirado, Rony, Motorbike, Snowbike, Snowmobile, Scooter, Tukshai.
- Increased stability for 3-seater motorcycles.
- Raised maximum speed of Scooter from 90 to 105kph.
- Significantly improve steering control for the Buggy and increase wheel durability by 50%.
- Raise the maximum speed of the Buggy from 92/115 to 100/125 (normal/boosted).
- Increase the maximum health of the UAZ vehicle from 900 to 1200.
- Increase the maximum health of the Tukshai vehicle from 500 to 1000 and simultaneously raise the maximum speed from 70 to 85.
Vehicle Adjustments:
- Mirado's maximum blood volume reduced from 1000 to 900.
- All motorized vehicles will now consume over 50% more fuel than before.
- Dacia and Mirado will experience a 15% decrease in speed when navigating challenging terrains such as sand, mud, grass, and more.
- Moving across rugged rocky surfaces will now reduce friction by 10%, making vehicles more challenging to control.
- BRDM-2 will exhibit varying damage resistance in different play modes. It's 80% for Solo and 40% for Duo and Squad.
Modifications:
- Buggy and Mirado will feature entirely new audio experiences.
- Visual effects during vehicle acceleration have been removed, replaced with a more resonant engine sound.
- Enhanced aiming stability while seated inside the vehicle.
- Improved interior visibility when playing in FPP mode.
New Feature:
- Introducing an automatic acceleration button while driving (similar to auto-run). The automatic acceleration button will use the default key '=', similar to auto-run.
- Implementing a vehicle lock mechanism for BRDM-2, where only teammates can board the BRDM-2. If all players in a team exit the vehicle, BRDM-2 will switch to unlock mode, allowing any other players to hop in.
- Adding a radio broadcasting feature on vehicles, with only the driver having the authority to change radio channels.
- Vehicle radios will stay on even when all players leave the vehicle. Turning on/off the radio will play a randomly selected music track each time. Press F5 to Turn On/Off the radio and F6 to switch radio channels. Mouse scroll will control volume.
- Music will automatically stop playing after each song ends. It can be immediately paused if the vehicle is destroyed or submerged in water.
Changes to Healing and Boost Items
- Healing and boost items can now be used while moving. However, the character's movement speed will be restricted, and jumping or running will interrupt the item usage process.
- Bandages will be automatically used with a single button press until the character reaches 75% health or runs out of Bandages in the inventory. Players won't need to repeatedly perform the action. Jumping or running will cancel this process.
- First Aid Kits no longer have the ability to heal additional damage incurred during the revival process. Previously, damage incurred 2 seconds after the revival process would instantly heal if the character's total health was 75% or lower.
- Med Kits and Adrenaline Syringes will now be combined into a single item when stored in the inventory, instead of being separate items as before.
Visual Effects Improvements
- Redesigned the visual effects for Molotov Cocktail explosions while optimizing the overall impact.
- Enhance and optimize Shaders for Weapons and Vehicles.
- Improve and optimize the explosion effects of Grenades. Depending on the terrain where the grenade detonates, there will be distinct variations in the effects.
- Optimize and diversify muzzle flash effects for each firearm when using Muzzle attachments.
Adjusting the Marking Range of Radio Messages
- The maximum range for players to mark using Radio Message is reduced from 500m to 300m.
Implementing Measures to Enhance FPS Impact
- Significantly reduce the impact of FPS on weapon firing speed.
- Improve consistency in each shot fired when experiencing low FPS.
Rebalancing the Circles on Erangel Map
- The safe zone in the first circle will be smaller.
- Waiting time for circles in the early and mid-game stages will be reduced.
- Contraction speed of circles in the mid and late-game stages will slow down.
- Waiting time for the final circle will be reduced.
Introducing the Turntable on Erangel
- Turntables will randomly appear across the entire Erangel map. Press the use button to Turn On/Off the music player.
- Turntables can be destroyed.
- The music played by the Turntable can be heard by all players in the nearby area.
- The music will automatically stop after finishing a track.
All these are the latest changes and updates to the Gameplay that will be rolled out in the Big Update 4.1. Read carefully and get mentally prepared for the Big Update. Additionally, check out the Details of User Interface Changes in PUBG PC Season 4 here.
Image Source: PUBG.com