This new addition has Diablo 4 gamers thrilled to the max.
Ever since the announcement of Diablo 4's arrival in 2019, Blizzard has hinted at the introduction of mounts for players. This news couldn't be more welcome for Diablo enthusiasts, considering the extensive world map. The inclusion of mounts will significantly assist players in traversing vast landscapes. Even recent beta tests have somewhat revealed this feature, although not officially implemented yet.

However, Blizzard affirms that players won't immediately have access to mounts upon entering the world of Diablo 4. Specifically, this feature unlocks only after completing the main questline, followed by an undisclosed task to obtain one's mount. While it might seem time-consuming, there's a glimmer of hope: once a character completes this campaign, all subsequent characters on the account will gain access to mounts.

Naturally, with this exciting new feature, Blizzard doesn't miss the chance to delight players through customization options for their mounts with various skins. The developer also reveals that the decision to unlock mounts post-campaign aligns with their design philosophy, aiming to facilitate world exploration post-task completion in Sanctuary.

Furthermore, in their latest post, Blizzard reassures gamers about potential game bugs. For instance, legendary items inaccessible due to disconnect errors will be directly transferred to players' storage. Additionally, some classic items from previous Diablo versions will randomly appear in this iteration of Diablo 4.
