In any shooter game, including COD Mobile, a crucial aspect is understanding the suitable weapons for your needs and preferences. Ensuring you don't pick the wrong gun before entering the battlefield is vital. Mytour is highlighting The Worst Guns in Call of Duty Mobile that you should avoid carrying, and here are the top 3 contenders.
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Which are the most underwhelming guns in COD Mobile?
1. ICR-1 - Assault Rifle
The most disappointing aspect of this fully automatic rifle is its damage output capped at 45, making it take a while to eliminate enemies. While the ICR-1 has low damage stats, its accuracy and mobility are noteworthy. However, that doesn't bring much benefit to the players.
ICR-1 Specifications:
- Damage: 45
- Fire Rate: 57
- Accuracy: 74
- Mobility: 60
- Range: 48
Even its range and fire rate aren't impressive, and there seems to be very little reason to pick up this weapon in COD when other guns in the same class boast better stats.
The only notable aspect of the ICR-1 is its excellent accuracy and low recoil, but that doesn't help much when the damage output is low. However, all these limitations can be improved with the use of suitable attachments. In that case, the ICR-1 will have the following stats:
- Damage: 55 (+10 with FMJ)
- Fire Rate: 57
- Accuracy: 84 (+10 with Foregrip)
- Mobility: 70 (+10 with Stock)
- Range: 48 (+5 with Red Dot Sight)
2. S36 - Light Machine Gun
The S36 is COD Mobile's counterpart to the QBB LSW in COD: Black Ops II. It's a fully automatic light machine gun with the highest fire rate among all weapons in this class.
However, its damage output is dismal, requiring 3-6 shots to eliminate an opponent, making it a gun you should avoid in close-quarters combat. Additionally, the S36 has high recoil and is challenging to control without attachments. Therefore, it's recommended to use the S36 with a grip. The accuracy and mobility of the S36 are also lackluster, slowing down players due to its weight.
S36 Specifications:
- Damage: 75
- Fire Rate: 75
- Accuracy: 35
- Mobility: 40
- Range: 50
The only advantage of this firearm is its quick reload time and high fire rate. The S36 should be used as a Type 25 alternative because it has better damage, range, and fire rate, but it's best paired with a secondary weapon. With all suitable attachments, the S36 has the following stats:
- Damage: 80 (+10 with FMJ)
- Fire Rate: 75
- Accuracy: 42
- Mobility: 50 (+10 with Stock)
- Range: 51 (+5 with Red Dot Sight)
- Quick Draw Grip increases aim-down-sights speed
3. M4LMG - Light Machine Gun
The M4LMG is another fully automatic light machine gun that makes it to the list of the top 3 underwhelming guns in COD Mobile. It boasts decent accuracy and damage but falls short in most other aspects. The M4LMG has poor mobility, unimpressive range, average fire rate, and high recoil. This firearm performs well in close-quarters or mid-range battles.
M4LMG Specifications:
- Damage: 60
- Fire Rate: 55
- Accuracy: 60
- Mobility: 40
- Range: 45
The most significant drawback of the M4LMG is its substantial recoil, requiring additional attachments to mitigate it. It's recommended to use accessories like the Foregrip, Quick Draw Grip, and Stock. These attachments somewhat compensate for the weaknesses of the gun. With attachments, the M4LMG has the optimal stats as follows:
- Damage: 60
- Fire Rate: 55
- Accuracy: 65 (+10 with Foregrip)
- Mobility: 50 (+10 with Stock)
- Range: 50 (+5 with Red Dot Sight)
- Quick Draw Grip increases aim-down-sights speed
These are the three most underwhelming guns you can come across in COD Mobile. However, the reason these guns are considered the worst isn't due to their internal quality, but rather because there are other guns in the same weapon class that offer far superior technical specifications. You can also check out the Top 5 Most Powerful Guns in Call of Duty Mobile to choose a suitable weapon for your battles.
Additionally, if you're new to the game, don't miss the guide on How to Play Call of Duty Mobile for newcomers to grasp information and get familiar with the various game modes.
