In the Teamfight Tactics 9.18 update, Riot developers have revamped a range of systems and features in the game, bringing players fresh experiences. Let's take a look at these changes together with Mytour.
Teamfight Tactics 9.18 Update
Detailed Content of the Teamfight Tactics 9.18 Update
1. Mystery Box System
Riot has revolutionized how players can acquire items through PVE rounds, introducing a fresh experience with a more equitable item distribution system.
- Standard Box: Grants gold, champions, or Neeko's Help when opened.
- Rare Box: Grants equipment components, gold, champions, or Neeko's Help when opened.
- Legendary Box: Grants complete items, gold, champions, or Neeko's Help when opened.
- All players will receive an equal number of boxes per match.
- All players will receive an equal amount of equipment throughout the match.
Neeko's Help
- Placing it on any champion will create a 1* copy of that champion and add it to the bench, consuming Neeko's Help (similar to IO in Dota Auto Chess).
2. Game System Adjustments
A) XP Leveling Adjustments
- Level 5: Increased from 10xp to 12xp
- Level 6: Increased from 18xp to 20xp
- Level 7: Increased from 30xp to 32xp
- Level 8: Increased from 46xp to 50xp
- Level 9: Increased from 64xp to 70xp
B) Hero Appearance Rate Modifications
- Level 3: Adjusted from 65%/ 30%/ 5%/ 0%/ 0% to 70%/ 25%/ 5%/ 0%/ 0%
- Level 5: Changed from 37%/ 35%/ 25%/ 3%/ 0% to 35%/ 35%/ 25%/ 5%/ 0%
C) Limitation on Champion Quantity and Item Lists
- The quantity of Tier 3 champions reduced from 21 to 18.
- The following items cannot be stacked:
+ Youmuu's Ghostblade
+ Knight's Vow
+ Frozen Heart
+ Yuumi
+ Infinity Edge
+ Darkin
+ Sword of the Divine
+ Morellonomicon
+ Red Buff
3. Changes to Race and Class
- 9 Assassins: Increases critical damage by 225% and critical strike chance by 40%.
- 9 Sorcerers: Boosts magic damage by 175%.
- 4 Wild: All allies gain an extra 12% Attack Speed per consecutive non-dodged hit, stacking up to 5.
- Golem Armor increases from 20 to 40.
- Knight damage reduction buff: 15/30/55 raised to 15/35/65.
- Assassin target selection time increases from 0.325 seconds to 0.395 seconds
4. Champions/ Heroes
- Camille: Basic damage increases from 50 to 55.
- Elise: Spiderling base damage rises from 50 to 60.
- Graves: Basic armor rises from 20 to 30.
- Kassadin: Basic damage decreases from 55 to 50.
- Kha'Zix: Starting/Total mana changes from 0/50 to 0/65.
- Pyke: Starting mana decreases from 75 to 50.
- Twisted Fate
+ Base health increases from 450 to 500.
+ Mana restoration from blue card changes from 20/35/50 to 30/50/70.
- Evelynn
+ Execution threshold decreases from 65% to 50%.
+ Damage multiplier upon reaching 3/5/7 threshold changes to 3/4/5.
- Katarina: Starting/Total mana changes from 0/100 to 0/85.
- Akali: Skill damage increases from 150/275/400 to 200/350/500.
- Anivia: Skill duration changes from 8 seconds to 6 seconds.
- Pantheon
+ Base health decreases from 1000 to 850.
+ Basic damage decreases from 80 to 75
Here is the detailed content of the Teamfight Tactics 9.18 update that will be rolled out across servers. With these changes, new metas may emerge for League of Legends' Auto Chess. If you have any questions about Teamfight Tactics item combinations ... feel free to comment below, and we'll address them as soon as possible.
