As mentioned earlier by Mytour, DTCL 12.5 stands as the initial patch and a significant update post the introduction of Neon Nights. It comes packed with balancing adjustments to the meta.
- Reference: DTCL 12.5 Team Compositions
Exploring the Fresh Changes in DTCL 12.5 Update
1. Evolution of Select Press Mechanism.
2. Hextech Upgrades.
3. Portable Forge Armory Adjustments.
4. Traits Modifications.
5. Champion Alterations in DTCL 12.5 Update.
6. Equipment in DTCL 12.5 Update.
7. Bug Fixes in DTCL 12.5.
What's New in DTCL 12.5 Update?
DTCL 12.5 marks the first major update for Neon Nights Set 6.5. This update primarily focuses on tweaking the Hextech Augment mode and balancing the effectiveness of underperforming champions. Additionally, the group chat feature is introduced in TFT Double Up mode.
1. Changes in Select Press Mechanism
- Adjusting 0 Press: Shifts from 0 - 4 to 0 - 5.
- Adjusting 2 Press: Changes from 7 - 8 to 8 - 9.
- Adjusting 3 Press: Shifts from 9 - 10 to 10 - 11.
- Adjusting 4 Press: Shifts from 11 to 12.
2. Upgrading Hextech
- Battle Mage (Mage class): Additional magic power reduced from 30/45/60 to 25/35/50.
- Cybernetic Implants (Technological Implants): Health reduced from 450 to 350.
3. Alterations to Portable Forge Armory
- Zhonya's Paradox: Magic power increased from 45 to 50.
- Zhonya's Paradox: Armor and magic resistance raised from 35 to 50.
4. Changes in Traits
- Bodyguard: Shield at the start increased from 150/350/700/1200 to 200/400/800/2000.
- Enchanter: Healing and shield enhancement adjusted from 25/40/60/100 to 25/45/70/100%.
- Enchanter: Magic resistance increased from 20/35/50/75 to 25/45/70/100.
- Enforcer: Stun duration reduced from 4 to 3 seconds.
- Hextech: Shield increased from 100/150/300/600 to 120/170/340/600.
- Twinshot: Additional physical damage adjusted from 10/25/40/60 to 10/25/45/80.
- Innovator Hextech Dragon:
+ Dragons no longer have a 75% chance for critical strikes.
+ Electrifying Roar: Critical damage increased from 10 to 25%.
+ Lightning damage raised from 500 to 600.
5. Changes to Champions in DTCL 12.5 Update
5.1. 1-Gold Champions
- Brand: Base magic damage increased from 120/160/210 to 135/175/235.
- Brand: Additional magic damage adjusted from 150/225/300 to 165/225/300.
- Jarvan IV: Attack speed reduced from 0.65 to 0.6.
- Jarvan IV: Initial mana reduced from 60/100 to 50/100.
- Nocturne: Unspeakable Horror stun duration at 3-star reduced from 3.5 to 3 seconds.
- Twitch: Piercing Bolt attack damage percentage adjusted from 125/135/150 to 125/130/140%.
- Twitch: Base magic damage adjusted from 25/50/75 to 30/50/70.
- Ezreal: Physical damage reduced from 50 to 45.
5.2. 2-Gold Champions
- Ashe: Arrows from Enchanted Crystal Arrow increased from 6/7/8 to 8 wide-ranging arrows.
- Ashe: Range of Volley magic increased by one Hex.
- Rek'Sai: Basic magic damage no longer scales with ability power, and % steal resistance has been removed.
- Rek'Sai: Armor and magic resistance increased from 40 to 45.
- Rek'Sai: Healing no longer scales with ability power, changed from 150/250/400 to 150/200/350 with ability power ratio.
- Rek'Sai: Heals 250/350/500 health based on ability power when biting a target.
- Corki: Damage from Gatling Gun adjusted from 200/260/333 to 220/275/350.
- Lulu: Additional health from Wild Growth increased from 325/350/375 to 350/370/390.
5.3. 3-Gold Champions
- Ekko: Initial mana reduced from 80/120 to 60/120.
- Gnar: Mega Gnar's Boulder Throw range increased by one Hex.
- Lucian: Damage of Relentless Pursuit increased from 175/275/300 to 185/295/315.
- Lucian: Armor and magic resistance increased from 25 to 30.
- Malzahar: Malefic Visions damage reduced from 625/875/1050 to 600/825/950.
- Morgana: Soul Shackles shield adjusted from 425/550/750 to 475/575/675.
- Senna: Piercing Darkness damage percentage reduced from 160 to 150%.
- Senna: Base Piercing Darkness damage adjusted from 80/125/200 to 80/120/180.
- Tryndamere: Base Spinning Slash damage reduced from 60/90/150 to 50/75/100.
5.4. 4-Gold Champions
- Ahri: Initial mana increased from 0/50 to 30/50.
- Ahri: Angle between each orb shot increased from 20 to 10.
- Alistar: Pulverize damage reduced from 200/350/1200 to 150/250/1000.
- Braum: Vault Breaker stun duration adjusted from 1.75/2.25/8 to 2/2.75/8 seconds.
- Draven: Range increased from 3 to 4.
- Draven: Now has 25% armor penetration.
- Draven: VIP bonus armor penetration reduced from 50 to 25%.
- Draven: Spinning Axes attack damage percentage adjusted from 150/160/400 to 170/180/400%.
- Draven: Base Spinning Axes damage reduced from 150/200/500 to 120/150/400.
- Vi: Piltover Pulverizer damage adjusted from 150/225/450 to 125/200/450.
- Vi: Third ability spell damage adjusted from 300/400/900 to 250/350/900.
- Renata: Toxic Poison damage reduced from 45/70/240 to 40/65/220.
- Jhin: Curtain Call attack damage ratio adjusted from 150/200/300 to 175/200/300%.
- Kha'Zix: Arid Assault renamed to Void Assault.
- Irelia: Attack damage reduced from 90 to 85.
- Sivir: Attack speed increased from 0.7 to 0.8.
5.5. 5-Gold Champions
- Tahm Kench: Devour damage to immune crowd-controlled targets increased from 35 to 50%.
- Galio: Maximum health ratio of Colossal Entrance increased from 5 to 6%.
- Zeri: Physical damage increased from 80 to 85.
- Jinx: Armor and magic resistance increased from 40 to 45.
- Kai'Sa: Attack speed increased from 1.1 to 1.2.
6. Equipment in DTCL 12.5 Update
- Bramble Vest: Reduced crit damage bonus from 100 to 75%.
- Bramble Vest: Reflect damage increased from 60/80/120 to 75/100/150.
- Mistral: Exile duration reduced from 10 to 8 seconds.
- Sunlight Cape: Burn effect reduced from 120 to 90% over 30 seconds.
- Edge of Night: Health threshold for invisibility increased from 50 to 60%.
- Stattik Shiv: Lightning damage reduced from 70 to 60.
7. Bug Fixes in DTCL 12.5
- Tri Force 1 and 2-Gold players will now receive appropriate mana amounts.
- Recombobulator will now generate Magnetic Removers in the top-left corner, similar to other Set 6.5 loot items.
- Archangel's Embrace is now only available in one level of Hextech Augment instead of multiple levels.
- Tooltip for Radiant Banshee's Claw will now specify that it blocks a maximum of 600 magic damage.
- Tahm Kench will no longer deal damage to a unit affected by Silco's spell without needing to disable it first.
- Enforcer trait champions will no longer suppress champions with Radiant Quicksilver or unaffected by Radiant Zephyr.
- Mutant Emblem Warwick will no longer deal excessive damage.
- Yordle mana will now update instantly when transitioning between breakpoints at 3 and 6.
- Tahm Kench will no longer stun and damage enemies that escaped his belly with Edge of Night.
- Silco cannot use his spell on a target inside Tahm Kench's belly.
- Hextech Augment Luden's Echo will no longer deal 0 damage the first time a unit is brought onto the battlefield.
Here are the details of the DTCL 12.5 update, showcasing the new features. The update is now live on servers for players to experience firsthand.