DTCL: Summary of changes in version 13.21, a crucial update heading to WorldsAlongside constantly updating the hottest metas or a series of high-quality guides for TFT players, S-Games is building a Discord community to create a fresh playground and gather true 'red dogs.' If you are a player facing difficulties in ranked matches or simply struggling with low LP, don't rush to press the 'D' key; instead, join the S-Games Discord community right away. JOIN THE S-GAMES DISCORD NOW!
Transfer Portal
- Dragon Abyss (XL Dragon): The Mystic Crab will now drop additional gold along with a Complete Equipment Pack
Race/Class Balance
Fiora suffered a drastic nerf in the previous version as this 4-gold champion now takes damage even while casting her abilities. This left Fiora and the Duel Arena almost completely marginalized in the recent meta.- Duel Arena: Attack speed increased from 30/60/95/140 to 30/65/105/150
- Sorcerer: Additional damage reduction percentage during spell execution increased from 55/30/25% to 55/35/35%
- Ionia: Ionia bonus increased from 100/200/380% to 100/200/425%
Race/Class Balance DTCL 13.21Champion Balance
Twisted Fate takes the spotlight in this update, as this 2-gold champion will experience a significant power reduction and no longer dominate the way it did in the previous meta.Level 2 Champions
- Twisted Fate: The delayed area damage of Wild Cards reduced from 185/275/435% AP damage to 155/235/380% AP damage
Level 3 Champions
- Darius: Reactivation efficiency of Noxian Guillotine increased from 82/85/90% to 90/95/100%
- Miss Fortune: Bullet Time damage increased from 225/340/550% AP damage to 240/360/580% AP damage
- Miss Fortune: Energy cost adjusted from 10/60 to 0/50
- Nautilus: Base armor increased from 35 to 40
- Nautilus: Reinforced Armor bonus increased from 35% to 40%
- Sona: Crescendo damage reduced from 180/270/440% AP damage to 170/255/420% AP damage
- Vel’koz: Lifeform Disintegration Ray damage reduced from 245/365/600% AP damage to 220/330/550% AP damage
Champion Balance DTCL 13.21- Taric: Starting energy adjusted from 0/65 to 15/85
Level 4 Champions
- Fiora: Base health increased from 850 to 950
- Kai’Sa: Damage of Icathia Rain increased from 75/111/240% AP damage to 80/120/240% AP damage
- Nasus: Base armor and magic resistance increased from 50 to 55
- Sejuani: Standard damage ratio based on Northern Winds health reduced from 1.5/1.5/10% health to 1/1/10% health
- Silco: Damage of Underground City Tactics increased from 75/115/425% AP damage to 85/125/425% AP damage
- Silco: Starting energy adjusted from 0/50 to 0/45
Level 5 Champions
Hoping to bring EXODIA back and provide exciting comeback moments in the World Championship, in version 13.21, the 5-gold champions with strong carry potential have received significant power increases.
Champion Balance DTCL 13.21- Ahri: Damage when stealing with Spirit Bomb increased from 90/135/1000% AP damage to 105/150/1000% AP damage
- Bel’Veth: Damage from Dominion of the Lady increased from 70% AD to 85% AD
- Bel’Veth: Base armor and magic resistance increased from 50 to 60
- Ryze (Bilgewater): Reduced energy consumption from 30/100 to 30/90
- Ryze (Piltover): Reduced energy consumption from 30/100 to 30/90
Adjustments to Cores (Upgrades)
- Full Equipment: No longer appears in round 2-1
- Private Path 2: Additional health increased from 225-475 to 250-500
- Private Path 2: No longer appears in round 3-2
- Private Path 3: Additional health increased from 300-550 to 300-600
- Private Path 3: No longer appears in round 3-2
- Super Tech Vamp: Additional health increased from 225 to 250
- Infinity Brigade: Additional gold received increased from 12 to 14
- Free Refresh Ticket: Free refresh probability reduced from 50% to 45%
- Farewell Gift: Maximum health shield increased from 40% to 50%
- Void Magic (Kassadin): AP damage increased from 35 to 38
- On-site Support 1: Now delays all rewards until 8 players complete combat
- Celestial Blessing (Targon): Additional attack speed increased from 35% to 40%
- Lite Load 1 and 2: Removed
- Wandering Puppet: Additional gold received increased from 4 to 6
- Kinship Chain (Demacia): Now applies only to 2 Demacia champions
- Ritual of Shame (Bilgewater): Now applies only to 2 Bilgewater champions
- Deserved Reward 1: Additional health for each component reduced from 80 to 70
Equipment Adjustments
- Royal Crown: Damage when shield expires reduced from 40 to 35
- Stoneplate Gargoyle: Base armor and magic resistance increased from 25 to 30
- Stoneplate Gargoyle: Additional armor and magic resistance per enemy reduced from 15 to 10
- Shojin Spear: Additional AD per stack increased from 15% to 25%
- Blue Potion: Starting energy received reduced from 40 to 20
- Oathsworn: Starting energy received reduced from 40 to 35
Adjustments to Radiant Items
- Refreshing Blue Potion: Starting energy received reduced from 40 to 20
- Oathsworn: Energy received reduced from 60 to 30
- Oathsworn: Additional armor received increased from 20 to 40
- Guardian Stoneplate: Base armor and magic resistance increased from 25 to 30
- Guardian Stoneplate: Additional armor and magic resistance per enemy reduced from 25 to 20
- Luminous Pledge: Base attack speed reduced from 70% to 50%
- Hirana's Spear: AD per stack increased from 30% to 45%
