With stylish gameplay and impressively bursty damage, assassins have always been favorites among the League of Legends player base. However, due to their high skill ceiling and difficulty in fitting into various team compositions, assassins are not frequently seen in professional tournaments. Nevertheless, champions like Zed, Akali, and Talon pose significant threats in solo queue.

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However, a recent Twitter discussion posted by Riot Phloxzon has captured widespread attention, revolving around the issues of assassin champions. Clearly, in the past season, assassins were heavily impacted by Riot's gear overhaul. Various lethality items such as Duskblade of Draktharr, Youmuu's Ghostblade, and Edge of Night underwent comprehensive reworks, partially altering the playstyle of some champions, especially physical damage-oriented assassins. Yet, it seems that isn't enough to satisfy Riot, and they want to once again change the playstyle of assassins.

More specifically, the balance team aims to eliminate the burst damage potential of assassins by reducing the amount of damage dealt and compensating for it with increased healing. This change is proposed to limit instances of one-shot one-kill scenarios, promoting a series of sustained attacks through reduced healing abilities.
Immediately, the League of Legends player community expressed their dissatisfaction, fearing that Riot's changes could strip away the traditional playstyle of assassins and potentially revive the Talon Bloodthirsty Blades or Kayn Rhaast Scythe Master metas. Clearly, this is an unsettling sign for fans of the fast-paced and direct approach that assassins bring.

Certainly, achieving both balance and player satisfaction poses a significant challenge for Riot, especially when their ideas are met with immediate and diverse opinions. The balance team might have a lot on their plate if they intend to bring the aforementioned plan to fruition in League of Legends, particularly in the face of player opposition.
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