Yesterday, Riot Games officially released a new update for Teamfight Tactics. Some changes to Traits and Origins have made the Dark Star synergy more terrifying than ever. Below are detailed insights into the 10.4 Teamfight Tactics update in League of Legends that readers need to know.
The Dark Star era in the 10.4 TFT update
Details of the 10.4 Teamfight Tactics Update
1. Adjustments to Traits and Origins in the 10.4 TFT Update
- Crystal Unit damage received: 100/60 => 110/60
- Glacial Tribe:
+ Freeze rate 20%/35%/50% => 25% across all levels.
+ Enemy damage taken when frozen 75/175/350
- Poison: When poisoned, additional Mana required for skill usage 50% => 33%
2. Changes in Champion Stats and Abilities in the 10.4 TFT Update
- Ornn: Skill damage 100/200/300 => 125/250/450
- Taliyah: Starting/total Mana 50/80 => 30/80
- Senna: Allied damage 15/40/65 => 20/45/70
- Azir: Starting/total Mana 75/100 => 50/100
- Nocturne: Attack speed change 0.7 => 0.
- Lucian: Critical strike rate (critical damage) 0.3/0.4/0.5 => 0.5 at all levels
- Olaf
+ HP (Health) 750 => 850
+ Attack speed from skill 100%/150%/450% => 125%/150%/450%
- Singed: Basic skill damage 150/300/2000 => 225/300/2000
- Taric: Invincibility time 3/3/5 => 2.5/2.5/8
- Zed: Basic attack speed 1.0 => 1.1
3. System Fixes, New Interface Updates in the 10.4 TFT Update
- Added the Combat Recap feature to identify opponents who recently attacked.
- Adjusted some information displayed in the description of the Red Potion item.
- Fixed some effects after Olaf uses his skill.
Here are the key highlights of the TFT 10.4 update that readers need to grasp before diving into the game. With the power shifts in some Dark Star champions, Mytour is confident that the strongest Teamfight Tactics lineup in version 10.4 revolves around the Dark Star composition.