The encounters with monsters in Teamfight Tactics were supposed to be much more challenging.
In the game Teamfight Tactics, rounds with monsters are where players can earn additional gold, equipment... The difficulty of these monsters in this game is actually not very high as they usually have low damage and quite slow attack speed. This helps players to gain resources on par with opponents even with weaker team compositions.

However, according to shared information from the Project Director of Teamfight Tactics - Riot Mortdog, rounds with monsters were supposed to be much more difficult. In fact, Riot Games even developed a similar game mode with 'Monstrous Machine' for this game. According to Riot Mortdog, they abandoned this project because of concerns about players being too uncomfortable and abandoning Teamfight Tactics.
'Regarding increasing the difficulty of rounds with monsters, we had this intention before. We even had ideas for a game mode where monsters are extremely strong. However, we decided to remove this when we didn't want to see players losing to monsters too much. It feels extremely bad when playing Teamfight Tactics and many people are ready to quit the game because of this.' - Riot Mortdog shared on livestream.

Indeed, the feeling of losing rounds with monsters in Teamfight Tactics is extremely bad. It indicates that your team composition is too weak and it's difficult to win or maintain health when facing other players. Many players may feel frustrated and ready to quit immediately after losing rounds with such monsters.

However, the idea of a 'Monstrous Machine' game mode for this title is also not bad at all. It will increase the game's difficulty and satisfy players who love to conquer new challenges. This is a feasible idea that Riot Games should consider to develop a new mode for 'Auto Chess'.
