Urgot 3 Electric Blades is a 'unique' item path but worth experimenting with in TFT after patch 11.24.
Since patch 11.24, Mutant champions like Cho'Gath have risen to prominence in TFT, becoming quality tanks with progressively increasing power through each round. However, there are still some compositions that can effectively counter these Cho'Gath spam decks. One worth trying out is the Urgot 3 Electric Blades lineup - a 'unique - unusual' item path but quite effective when combining the power of Electric Blades and Urgot's Tribe bonuses (Alchemist - Void).

Overview and Operation
The Void Tribe has good damage potential, but only 3 champions: Kog'Maw, Urgot, and Jinx, are popular for dealing main damage. However, towards the late game, Urgot (with Alchemist) and Jinx (Sisterhood) will maximize the effectiveness of the Void Tribe more than Kog'Maw (only truly strong when integrated into Sniper or Mutant compositions).

With a playstyle revolving around Urgot, players don't need to rely too heavily on Jinx. They can either reserve resources to obtain Jinx or upgrading Urgot to 3 stars is equally effective. Utilizing Duelist champions will increase the toughness of this lineup's tanks.
At the start of the game, it's essential to utilize Alchemist and Duelist champions to maintain health and progress through rounds. Since this composition requires many 3-cost champions and above, players should level up as soon as possible. The most effective lineup early on would be Twitch - Vi - Warwick - Singed.

Moving into the mid-game phase, players should aim to reach around level 5 - 6 to start acquiring more expensive and valuable units. Getting Urgot early on would provide a significant advantage. It's crucial to include a Void champion (Kog'Maw) and synergize with Urgot. Adding Lissandra and Zac to replace Warwick and Singed while boosting the Duelist trait for Vi (providing additional team health and doubling the bonus for Duelist champions).

This lineup could be considered an Exodia composition, revolving around expensive core units. The ideal lineup requires 3 5-cost champions. In the late game, players will complete their composition with Urgot 3 Electric Blades as the centerpiece (upgrading to 3 stars if possible) - Jinx - Viktor - Tahm Kench - Lissandra - Vi - Dr. Mundo - Zac.

Technological Core
In general, players need to quickly deploy their compositions upon receiving Technological Cores to enhance the power of Alchemist champions. This will be the primary core for effectively utilizing this composition. Additionally, some Technological Cores that reduce healing or increase damage output can also be quite effective.
Strengths and Weaknesses
The strength of this lineup lies in its focus on high-cost champions, making its power undeniable. Moreover, it's a well-rounded offense-defense composition, featuring fast attacks and diverse damage (single target, multi-target, continuous). Each champion reaching 2-star status on the board is sufficient to swiftly dismantle the opponent's lineup.

However, its main weakness is its high cost, with only Vi costing less than 3 gold in the late game. Without proper financial management, players are likely to face a shortage of funds towards the end of the match. Failing to enhance the strength of other champions will be a significant disadvantage. Nevertheless, this lineup is worth experimenting with. With proper execution, reaching the top spot with a 3-star Urgot with Electric trait can be achievable.