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Exciting Addition to Teleport Gates
In Normal mode, Riot has added some new Teleport Gates. They combine elements from 2 different Gates, creating a completely new experience for players.- Beats by Scuttle: Scuttler's Cove + Jayce's Workshop
- Foodfight Tactics: Bandle Eatery + Marus Omegnum
- Ionian Duet: Willowbark Glade + Vault of the Archivist
- Center Stage: Sacred Quang Manor + Warmonger's Sanctuary + Vault of the Archivist
- Basement Show: Scrapheap + Stillwater Camp
- Processional Dirge: Targon's Ascent + Yorick's Resting Place
- VIP Lounge: Finn's Market + General's Stronghold
- Crescendo: Eco-Architecture + Treasure Trove
- Chill Beats: Valar's Pit + Warmonger's Sanctuary + Ornn's Forge
- Opening Act: University Campus + Ehrenmount
- The Golden Era: Glasc Corporation + Shuriman Market
- Rock’n’Rollin: Ixaocan + Slaughter Docks
- High Notes: Mouse Town + Yuumi's Party District
- Battle of The Sands: Bloodbath Arena + Sand Drifts

Adjustments to Traits/Origins
- Bilgewater (5): Damage increased from 150 + 55% to 170 + 60%
- Bilgewater (9): Damage increased from 800 to 999
- Star Guardian (Rework): Tier 2/4 changed to 2/3/4
- Star Guardian (2): Extra spell with 55% reduced damage
- Star Guardian (3): Extra spell with 30% reduced damage
- Star Guardian (4): Extra spell with 20% reduced damage. Each hit restores 5 mana.
- Ionian Emblem: Additional attack speed reduced from 33% to 25%
- Celestial: Heal reduction decreased from 60% to 55%
- Shuriman: Ascension bonus increased from 0/20/50/90% to 0/30/60/111%

- Chinh Phạt: Critical strike chance bonus reduced from 15/35/75% to 15/35/55%
- Zaun (Adaptive Carapace): SMPT/SMCK/Lifesteal bonus increased from 30% to 35%
- Zaun (Intelligent Strategy): Health restored on Overload increased from 80% to 100%
- Zaun (Toxic Overtaking): Damage over time on Overload increased from 3.5% max health/second to 4% max health/second
- Zaun (Unstable Chemistry): Bonus health increased from 30% to 40%
- Zaun (Robot Arms): Fixed Overload damage - now deals flat damage before mitigation (buff)
- Miracle Ensemble (6): Additional energy bonus for all allies increased from 15 to 20
- Strategist: Shield bonus increased from 250/400/575/850 to 250/400/600/900. SMPT bonus increased from 15/25/35/55 to 15/25/40/60
- Void (Crack Herald): Impale speed increased, now will try to find new targets if initial target is eliminated within duration.
Unit Adjustments
1-Star Units
- Cho’Gath: Feast threshold fixed at 35 additional health at all star levels
- Graves: Reduced Smokescreen damage from 220/220/230% SMCK to 200/200/205% SMCK
- Orianna: Attack speed increased from 0.7 to 0.75. Attack damage reduced from 40 to 35. Mana cost adjusted from 30/80 to 20/70.
- Cassiopeia: Noxious Blast damage reduced from 170/255/385 to 160/240/360
- Malzahar: Nether Grasp now less likely to miss on moving targets
- Milio: Mana cost adjusted from 20/80 to 20/70
- Jhin: Curtain Call's damage falloff increased from 40% to 56%
2-Star Units
- Taliyah: Seismic Shove damage increased from 180/270/410% SMPT to 200/300/450% SMPT. Passive ability damage increased from 110/160/240% SMPT to 120/180/270% SMPT.
- Sett: Increased mana cost from 40/90 to 60/110. Bonus health from Ionian decreased from 200 to 180.
- Soraka: Salvation's heal ratio reduced from 170/190/220% SMPT to 150/170/200% SMPT
- Twisted Fate: Starting mana adjusted from 20/70 to 25/75. Wild Cards initial magic damage reduced from 165/250/375 to 155/235/355. Wild Cards wide area damage delay adjusted from 1.5 seconds to 1.25 seconds.

3-Star Units
- Darius: Noxian Guillotine damage increased from 300% SMCK to 350% SMCK
- Nautilus: Reduced mana cost from 80/160 to 60/140. Additional shield amount from ability increased from 30% to 35%.
- Rek’sai: Rek'sai's bite mark will persist until the end of combat instead of disappearing after reactivation. Furious Bite damage reduced from 290/290/300% SMCK to 250/250/255% SMCK. SMCK conversion rate of True Damage against marked target increased from 135/145/150% to 190/195/200%.
- Sona: Crescendo adjustment granting attack speed bonus to allies reduced from 35/40/45% over 5 seconds to 20/25/35% until end of combat. Ability damage increased from 105/155/255 to 180/270/440. Starting mana reduced from 40/90 to 35/90.
- Karma: Inner Flame damage increased from 170/255/420% SMPT to 180/270/440% SPMT. Karma will now cast spells on new targets if initial target is eliminated.
- Neeko: Blooming Burst shield reduced from 250/350/475 to 250/325/425
4-Star Units
- Aphelios: SMCK increased from 60 to 65
- Fiora (Rework): Fiora will no longer be untargetable when using Duelist's Dance and will receive 30% reduced damage while casting the ability. Mana cost adjusted from 70/160 to 70/140. Skill's SMCK ratio increased from 140/140/240% to 160/160/240%.
- Xayah: Mana cost adjusted from 30/95 to 20/100. Featherstorm's damage ratio reduced from 80/80/125% SMCK to 80/80/100% SMCK

5-Star Units
- Aatrox: Darkin health bonus reduced from 350 to 250. Base armor and magic resist increased from 60 to 70. Apocalypse damage increased from 275/275/2500% to 290/300/2500%.
- Gangplank: When casting Dreadway, if the ship hasn't touched Gangplank, it will pass through enemies dealing damage. After touching Gangplank or if Gangplank is defeated, it will crash into the next enemy touched. Dreadway will always crash down if it doesn't touch any enemy after 2.25 seconds.
- Heimerdinger (Laser Turret): Number of lasers now fixed at 3 regardless of star level. Amplification damage increased from 10/30/30% to 10/40/80%.
- Ryze (Overloaded Spell): If Aatrox sacrifices while marked, he will instantly revive without transforming into Darkin Blade. Ryze will no longer mark allies carrying Aatrox's Darkin Blade.
Items
- Adaptive Helm (Top Reward): Now, equipped champions will gain an additional energy when attacked in addition to gaining 35 Armor and Magic Resist.
- Giant Slayer: Attack speed reduction decreased from 25% to 20%
- Thief's Gloves: No longer duplicates items
- Zeke's Herald (Vanguard): Now grants 1 Darius and 1 Sett instead of 1 Warwick and 1 Sett as before. Health threshold for bonus damage adjusted from 50% to 60%.
- Full Item: No longer grants a component item
- Runaan's Hurricane (Stage 2): Health bonus increased from 200-425 to 225-475
- Runaan's Hurricane (Stage 3): Attack speed increased from 45-65 to 50-70
- Faun of War: Immediately grants a 2-star copy of a 2-cost champion
- Bulwark of the Mountain (Clash): Shield amount increased from 75-225 to 100-250
- Mirror Mannequin: SMCK and SMPT stacking reduced from 4 to 3
- Boot of Speed: Number of gloves received reduced from 3 to 2
- Boot of Speed+ (New Core): Appears in rounds 3-2 or 4-2, grants 3 gloves
- Money Money!: Number of rounds to receive gold reduced from 4 to 3
- Money Money Money!: Number of rounds to receive gold reduced from 4 to 3

- Valuable Lessons III: Additional experience increased from 20 to 24
- Perfect Duplicate (Sorcerer Ensemble): Bonus SMPT per cast increased from 6 to 9
- Shackles of the Undead (Demacia): Basic disable reduced from 15% to 12%
- Shuriman Legacy permanently removed
- Tactical Equipment: Grants 1 Component Item Pack
- Total Domination (Noxus): Execution threshold increased from 3% to 5%
- Vampiric Blade: Total lifesteal for Divine reduced from 20% to 15%
- Full Item and Eternal Legion will no longer be selectable together
- Advanced Equipment III: Gold received increased from 2 to 4.