After enduring numerous criticisms, the recent map update in Arena of Valor has stumbled upon an enigmatic issue.
Recently, Arena of Valor introduced the 5.0 map update with a completely revamped appearance. Not only did it expand and alter the structure of the jungle area, but the color scheme adjustment was also remarkably impressive. However, the sudden upheaval of familiar terrain has prompted considerable backlash toward Garena. Currently, countless gamers are vehemently opposing and boycotting the new map, demanding the return of the previous familiar image on social media.


Yet, before addressing the community feedback, Arena of Valor has exposed a critical game glitch within the very topic under discussion. After multiple tests, gamers have discovered a significant number of wall areas in the new map experiencing animation glitches. If used in the right position and angle, Arena of Valor characters can dash across vast distances, akin to using third-party software to hack movement during matches.


Notably, Nakroth's ability to glide through walls occurs in almost all positions. It's unclear if other heroes possessing similar gliding skills can execute this mechanism, but it's certainly a situation no player desires to face. Originally, the map structure was altered for Arena of Valor to experiment with new gameplay and movement styles. Yet now, this purpose is being undermined by the very design introduced by the game's publisher.
Hopefully, Garena will acknowledge and take timely measures. If not, the repercussions of this game glitch are enormously significant, heavily impacting the gaming experience of Arena of Valor players.