At first glance, curling may seem puzzling, but the objective is actually straightforward: your team's stones need to be closest to the 'button'—the center of the house, the bullseye on the ice. If your stone is the closest, you earn at least 1 point, and you gain an extra point for each stone closer to the center than the opponent's nearest stone. With each team alternating turns to throw their stones, the game strategy becomes intricate as each 'end' progresses. Read on for a comprehensive guide on how curling scoring works and the strategies that will help you win a match. Happy curling!
Essential Information to Remember
- Teams alternate throwing 16 stones towards the house on the opposite end of the ice. The team with the stone closest to the button at the end of the round wins that end.
- The team scores 1 point for the stone closest to the button's center.
- Each additional stone closer to the button than the opponent's nearest stone earns 1 more point.
- A full curling match typically consists of 8 to 10 ends. The team with the most points at the end wins the game.
Steps to Score in Curling
Scoring Overview

- If both teams have a stone nearly equal in distance to the button, they may use a micrometer (often called 'the stick') to measure precisely. However, this is rare, as teams usually agree on the closest stone.
- If there are no stones in the house, it's called a blank end, and no points are scored.

- If a micrometer is needed to measure the shot rock, then the next stone automatically becomes the 2nd shot rock.

- If Team Red has the shot rock and 6 stones in the house, and Team Yellow's closest stone is just inside the smallest circle, Team Red only scores 1 point since their shot rock is the only stone closer to the center.
- However, if Team Yellow's closest stone is in the outer circle, and all of Team Red's stones are closer to the center than Yellow's, Team Red scores 6 points.

- Sometimes, it's strategic to let the opponent win an end to gain the hammer, especially when the score is tight toward the end of the game.
- The hammer is typically decided by a coin toss or similar method at the start, but some tournaments assign it in advance.
- If a team manages to score without the hammer, it's called a 'steal.'
Playing an End in Curling

- Lead: Throws the first 2 stones; typically a strong sweeper and adept at throwing guards.
- Second: Throws the 3rd and 4th stones; works well with the lead in sweeping.
- Vice: Takes over the skip’s role while the skip is throwing; proficient in all types of shots, especially draws.
- Skip: Throws the final stone, often deciding the score; leads the team’s strategy.

- Typically, the thrower adds a slight twist to the handle as they release, causing the stone to curl along the ice—giving the sport its name.
- Ensure no part of your body crosses the near hog line before releasing the stone, as that would disqualify it.
- The stone must reach the far hog line to stay in play. If it doesn't, it is removed from the ice. Mastering the exact power needed to control your stone takes a lot of practice!

- The skip (or vice if the skip is throwing) directs the sweepers based on their view of the stone’s movement. This is when things can get loud! If the skip wants aggressive sweeping, you’ll hear 'Hard! Haaaaard!'
- Never touch the stone with your broom or any part of your body during sweeping, as this 'burns' the stone, and it’s removed from play.
- Once the stone crosses the tee-line, the opposing team can start sweeping it in an effort to move it away from the intended spot.

- Guards: Light shots aimed at the front of the house, designed to block the opponent and protect the shot rock (a stone near or on the button).
- Draws: Precise shots aimed directly at the house (and hopefully the button), meant to stay in position.
- Takeouts: Heavy shots intended to strike an opponent's stone and knock it out of play.

- Once the end concludes, the teams review the positions of the stones and calculate the score. While disagreements can arise if two stones are nearly identical in position, the scoring is usually decided quickly.
Playing a Full Curling Match

- The game continues in the same manner, only now you're throwing in the opposite direction.

- Sometimes a stone might just be barely touching the house (referred to as a 'biter'). While the stone’s edges may not actually contact the house, it still counts if it crosses the outside line and is closer than the second shot rock.

- Time limits can also play a role. If a match is timed, the time limit will be communicated beforehand. When time expires, the current end is usually completed before the match is officially over.

- Ties can also be resolved using 'skip stones.' Each skip throws a draw shot, and the stone closest to the button wins. The skip's team that throws the closest stone is declared the winner of the match.
Scoring Rules and Template
Curling Rules
Scorekeeping Card Template for Curling-
Curling is typically played without referees or officials. It is often referred to as a 'gentleman’s game,' where sportsmanship and mutual respect are paramount. Players are courteous to each other, even in the most competitive of situations.
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If you're curious about trying curling, search for your city's name along with 'curling club.' Many clubs offer 'learn-to-curl' programs that introduce newcomers to the sport.
