An LCoS microdevice uses liquid crystals to reflect light.
Image courtesy of JVCFor many, the cathode ray tube (CRT) television is what they grew up with. While bulky and heavy, CRT TVs provided an excellent picture as long as the signal was clear. The CRT remains the iconic image when people think of a TV.
However, if you've been shopping for a TV lately, you’ve likely noticed many more options. CRTs are still effective for screens up to 40 inches. But for larger screens, flat-panel TVs, widescreen models, or HDTV compatibility, you'll need to choose from different types of sets, including liquid crystal display (LCD), digital light processing (DLP), and liquid crystal over silicon (LCoS).
While LCoS isn't an entirely new technology, its availability has only recently increased. In this article, we will delve into the technology behind LCoS, how it ensures a clear picture, and how manufacturers have tackled issues related to black levels and contrast.
Special thanks to Daniel Guzman for his valuable help with this article.
Review of LCD and DLP
A DLP system utilizes a single DMD along with a color wheel to generate color.
Image courtesy of Texas InstrumentsLCoS is commonly used in front- and rear-projection TVs. The setup is similar to that of a DLP system, which uses a digital micromirror device (DMD) to create an image by assembling small square tiles like a mosaic. The DMD contains millions of tiny mirrors that reflect light from a lamp, with each mirror creating one pixel of the image.
The mirrors rapidly switch between their "on" and "off" positions. When on, they point toward a projection lens, with the longer the mirror stays in the on position, the brighter the pixel it forms. Mirrors that create black pixels stay off. In most DLP TVs, a color wheel spins between the lamp and the DMD, adding red, green, and blue light to the image. The viewer’s eyes combine these colors to form the complete picture.
LCoS operates on a very similar principle. Like DMDs, LCoS devices are extremely small—most measuring less than one inch square. Both technologies are reflective, meaning they bounce light from a source to a lens or prism that collects the light and projects the image. However, instead of using tiny mirrors that flip on and off, LCoS relies on liquid crystals to control the amount of reflected light.
A liquid crystal is a substance in a mesomorphic state—it's neither a liquid nor a solid. The molecules usually maintain a solid-like structure but can move like a liquid. For instance, nematic liquid crystals align in loose parallel lines. The majority of LCDs use twisted nematic (TN) crystals, which straighten when an electrical charge is applied.
When placed between two polarized panels, the twisted crystals manipulate the light's path. By altering the light's direction, the crystals can either allow or block it from passing through the second panel. This ability to change the light's path is essential to the function of both LCD and LCoS technologies.
In their twisted state, liquid crystals control the light’s direction so it can pass through the second polarized panel.
Ferroelectric liquid crystals (FLCs), sometimes found in LCoS devices, align at a fixed angle to the normal in orderly rows. These crystals also develop electrical polarity when exposed to an electric charge. Ferroelectric chiral smectic C crystals can quickly change their orientation. To learn more about smectic and nematic liquid crystals, visit Kent State University’s Liquid Crystal Institute.
The liquid crystal layer in an LCoS microdevice regulates the light intensity for each pixel, similar to the mirrors in a DMD. However, creating the picture requires more than just the microdevice—it also involves lenses, mirrors, and prisms.
Silicon is a semiconductor, essential in diodes that allow current to flow in one direction, and in transistors that amplify or switch currents on and off. The silicon in LCoS devices is commonly found as SRAM (Static Random Access Memory) or a CMOS (Complementary Metal Oxide Semiconductor) photo sensor.
Projection and Color
In LCoS projection, light from a lamp reflects off the microdevices and is ultimately projected through a lens.
Source: Mytour.comCreating an image in an LCoS television involves multiple steps. These include a high-intensity lamp, a set of mirrors and microdevices arranged in a cube, a prism, and a projection lens. Here’s the process from start to finish:
- The lamp produces a beam of white light.
- The beam passes through a condenser lens, which focuses and directs the light. It also goes through a filter that only allows visible light, providing protection for the other components.
- The white light is separated into red, green, and blue light through one of two methods: The beam passes through a polarizing beam splitter (PBS), splitting the light into three beams, which are then filtered to add red, green, and blue. Alternatively, the beam passes through a series of dichroic mirrors that reflect some wavelengths while allowing others to pass. For example, a dichroic mirror separates the red light, leaving behind blue and green, while a second mirror filters out the green light, leaving only blue.
- The newly separated colored light beams meet the three LCoS microdevices—one for each color (red, green, blue). We’ll examine the processes within the devices in the next section.
- The reflected light from the microdevices is then directed through a prism, where the colors are combined.
- The prism directs the combined light—which now forms a full-color image—into a projection lens, which magnifies the image and projects it onto the screen.
This process is typically used in most rear-projection LCoS televisions. Some projectors employ a linear setup instead of a cube, with the white light hitting surfaces that color it red, green, and blue before it reaches the microdevices. A few systems use just one microdevice, combined with other methods for adding color, such as color wheels like those in DLP systems or transmissive dyes on the microdevices. Some systems also use additional polarizers or filters to enhance picture quality and contrast.
Without the projection lens, the image created in this process would be too small to see properly. This is why LCoS technology is categorized as microdisplays—displays that are too small to be visible without magnification of some kind.
Sony’s SXRD (Silicon X-tal Reflective Display)—their brand name for LCoS—incorporates an "advanced iris" to enhance black levels. Similar to the pupil of the eye, the iris adjusts to control the amount of light entering the system. Sony was the first to introduce an iris into their models, and other manufacturers have followed suit, including similar features in their upcoming 2006 releases.
The LCoS Microdevice

Unlike an LCD, which places liquid crystals between two polarized panels, an LCoS microdevice uses a liquid crystal layer situated between a transparent thin-film transistor (TFT) and a silicon semiconductor. The silicon semiconductor has a reflective, pixelated surface. Light from the lamp passes through a polarizing filter and illuminates the device, while the liquid crystals act as gates or valves to regulate how much light reaches the reflective surface. The more voltage applied to a specific pixel’s crystal, the more light it allows to pass through. This process involves several layers of distinct materials working together.
Here’s a breakdown of the components in an LCoS microdevice, starting from the bottom to the top, and their functions:
- Printed circuit board (PCB): transmits instructions and electricity from the television to the device
- Silicon (chip or sensor): controls the liquid crystal, typically with one transistor per pixel, based on data from the television’s pixel drivers
- Reflective coating: reflects light to form the image
- Liquid crystal: regulates the amount of light passing through to the reflective coating
- Alignment layer: ensures that the liquid crystals stay aligned to accurately direct light
- Transparent electrode: completes the circuit between the silicon and the liquid crystal
- Glass cover: safeguards and seals the system
When an electric current is applied, the crystals’ orientation relative to the reflective surface shifts. In their off state, they are nearly perpendicular, while in the on state, they are angled.The materials and designs used vary from one manufacturer to another. Some manufacturers use nematic liquid crystals, while others opt for ferroelectric crystals. Some incorporate organic alignment layers, which can degrade over time due to use and exposure to the high-intensity light from the lamp. Others employ photosensitive materials and light to manage the impulses to the liquid crystal.
LCoS devices typically have a very narrow gap between pixels. The pixel pitch — the horizontal distance separating one pixel from the next of the same color — ranges from 8 to 20 microns (10). This minimal gap reduces or even eliminates the 'screen door' effect that can sometimes be seen in DLP televisions, contributing to a smoother and more uniform image.
While LCoS systems generally produce a high-quality picture, they come with both advantages and drawbacks. Let's explore these next.
Many LCoS televisions offer SXGA (Super Extended Graphics Array) + resolution or higher. This means they feature 1400 x 1050 pixels, adding up to a total of 1.4 million. Higher-end QXGA (Quantum Extended Graphic Array) models offer even more detail, with a resolution of 2048 x 1536 pixels, or 2.3 million in total.
Pros and Cons
JVC Multimedia projector
Photo courtesy Mytour ShopperThe physical attributes of the LCoS microdevice, such as its lack of a color wheel and high fill factor, generally result in a high-quality image with minimal artifacts. LCoS pixels also tend to be smoother than those in other display systems, which some viewers believe leads to more natural-looking images. LCoS technology does not suffer from the rainbow and screen door effects often associated with DLP televisions. Unlike LCD systems, LCoS devices are also less susceptible to screen burn-in.
However, many LCoS systems struggle to achieve a strong black level, meaning they have difficulty producing the color black effectively. Televisions with poor black levels tend to have less contrast and detail compared to those with better black levels. LCoS projectors and televisions often use three microdevices instead of one, making them heavier and bulkier. Additionally, these systems typically require regular lamp replacements, which can cost several hundred dollars.
Sony SXRD TV
Photo courtesy Mytour ShopperMoreover, LCoS systems are not as widespread as other types of display technologies. The main reason for this is that manufacturing LCoS microdevices is a challenging process, with each device requiring three microdevices per system. Several companies, including Intel, have attempted to develop LCoS systems but eventually abandoned their efforts due to persistently low manufacturing yields.
Check out the following links for more detailed information on liquid crystals, television technology, and related subjects.
LCoS technology is used in more than just televisions and projectors. For instance, some digital camera viewfinders utilize LCoS displays. Future possibilities for this technology include:
- Near-eye viewing devices, such as head-mounted displays
- Optical beam manipulation
- Compact projectors
- Holographic display and storage solutions
