1. Countdown Challenge
Requirements: No limit on the number of players.
How to play: The host challenges participants to count from 1 onward while incorporating words that can be read backwards after each number.
Example:
- 1 star shining, 2 shining star, 3 star shining, 4 shining star, 5 star shining, 6 shining star,...
- 1 ice cream bowl, 2 ice cream bowl, 3 ice cream bowl, 4 ice cream bowl,...
- 1 fish soup bowl, 2 fish soup bowl, 3 fish soup bowl, 4 fish soup bowl,...

3. Đúng hay Sai?
Yêu cầu: Không giới hạn số người chơi.
Cách chơi: Quản trò nói hoặc hỏi một điều đúng, nhưng nhiệm vụ của người chơi là phải nói đó là sai, và ngược lại bạn nói một điều sai nhưng người chơi phải nói đó là đúng.Ví dụ:
- Quản trò hỏi: Bạn ăn cơm bằng mũi?- Người chơi phải trả lời là "Đúng".- Quản trò hỏi: Bạn ăn cơm bằng miệng?- Người chơi phải trả lời là "Sai".Mẹo: Phải hỏi thật nhanh và thay đổi liên tục để làm người chơi bị rối để bắt lỗi.
Cách chơi: Quản trò nói hoặc hỏi một điều đúng, nhưng nhiệm vụ của người chơi là phải nói đó là sai, và ngược lại bạn nói một điều sai nhưng người chơi phải nói đó là đúng.Ví dụ:
- Quản trò hỏi: Bạn ăn cơm bằng mũi?- Người chơi phải trả lời là "Đúng".- Quản trò hỏi: Bạn ăn cơm bằng miệng?- Người chơi phải trả lời là "Sai".Mẹo: Phải hỏi thật nhanh và thay đổi liên tục để làm người chơi bị rối để bắt lỗi.

4. Nối chữ
Requirements: No limit on the number of players.How to play: Players will link words together. Starting from the final word of a given phrase, the next player must think of a new word that begins with the last letter of the previous word, and it must have a meaning. The game continues until a player cannot think of a valid word anymore.Example: - The leader says the initial phrase "a stork"- The next player says "white stork"- The following player says "blinding white", and so on until no one can think of a meaningful word anymore.

5. Broken Telephone
Requirements: Played in teams.How to play: The leader prepares various items, placing them in a large, opaque box or a box with one transparent side for the audience to see. A member from each team is selected to do the "touch and describe" task. They must describe the object they are feeling so that their team can guess what it is, but they cannot use any words related to the object (e.g., speaking in English). They may describe its function to help the team guess. The team that guesses more objects correctly wins.Example: Team A sends a person up. This person feels an object, describes it as "This is used to cut paper". The team guesses it is "scissors".

6. Picture Puzzles
Requirements: Picture Puzzles is a game that is no longer unfamiliar to us. It's a fun and creative game that can be played individually or in teams to test teamwork and imagination. Played in teams.How to play: Each team prepares a picture to ask the opposing team. The image should represent a word, phrase, proverb, or anything else to challenge the other team. The more unrelated the image is to the keyword, the easier it is to mislead the opponents. The team that answers more correctly wins.Example:
- A jar of honey and a horse represents "code".- A newspaper and a fox represents "report".
- A jar of honey and a horse represents "code".- A newspaper and a fox represents "report".

7. If - Then
Requirements: No limit on the number of players.
How to play: The game leader gathers interesting sentences or writes sentences beginning with "If" or "Then", and places them into two separate boxes. Players will randomly choose and read them aloud. One sentence starting with "If" will be followed by a sentence starting with "Then", creating amusing and random combinations.Example:- If I had not met you.- Then the car would have had a flat tire.- If tomorrow is March 8th.- Then the teacher would have given me a 10. With random combinations, the "If - Then" sentences lose their order and generate entirely new meanings. For example:
- If I had not met you.
- Then the teacher would have given me a 10.
- If tomorrow is March 8th.
- Then the car would have had a flat tire.
How to play: The game leader gathers interesting sentences or writes sentences beginning with "If" or "Then", and places them into two separate boxes. Players will randomly choose and read them aloud. One sentence starting with "If" will be followed by a sentence starting with "Then", creating amusing and random combinations.Example:- If I had not met you.- Then the car would have had a flat tire.- If tomorrow is March 8th.- Then the teacher would have given me a 10. With random combinations, the "If - Then" sentences lose their order and generate entirely new meanings. For example:
- If I had not met you.
- Then the teacher would have given me a 10.
- If tomorrow is March 8th.
- Then the car would have had a flat tire.

8. Reverse Talk - Reverse Action
Requirements: This is a fun game that is also quite tricky and can easily mislead players. There is no limit on the number of players.
How to play: The game leader points to a body part or object and names a different body part or object. Players must quickly point to the correct body part or object and name it accordingly.Example: - The leader points to the head and says it's the leg, - Then the player must point to the leg and say it's the head. Or: - The leader points to the stomach and says it's the back, - The player must point to the eye and say it's the stomach.Tip: The game requires quick reactions. If someone answers incorrectly within 3 seconds, they are penalized.
How to play: The game leader points to a body part or object and names a different body part or object. Players must quickly point to the correct body part or object and name it accordingly.Example: - The leader points to the head and says it's the leg, - Then the player must point to the leg and say it's the head. Or: - The leader points to the stomach and says it's the back, - The player must point to the eye and say it's the stomach.Tip: The game requires quick reactions. If someone answers incorrectly within 3 seconds, they are penalized.

9. Deflecting the Question
Requirements: This is a game that demands quick reflexes, where players must act quickly to avoid being tricked. There is no limit on the number of players.How to play: The game leader quickly asks a direct question to a player and immediately gestures for the player to respond (so they don't have time to think). The player must respond with something unrelated to avoid being penalized.Example:
- The leader asks the player: "Where are you?" - The player responds: "The flower has wilted." Or: - The leader asks: "Are you male or female?" - The player responds: "Nice shirt!"Tip: To trick the player into answering incorrectly, you must ask and respond as quickly as possible. The faster, the better.
- The leader asks the player: "Where are you?" - The player responds: "The flower has wilted." Or: - The leader asks: "Are you male or female?" - The player responds: "Nice shirt!"Tip: To trick the player into answering incorrectly, you must ask and respond as quickly as possible. The faster, the better.

10. Yes or No?
Instructions: Yes or No is a popular and easy game to play, with no limit on the number of players.How to play: The host asks a question about something or someone to the players, and if the answer is yes, the player shakes their head. If the answer is no, they nod their head. The game is simple: shake your head for yes, nod for no.Example:
- The host asks: "Do you love someone?"- The player answers: "No" and nods their head.
- The host asks: "Do you love someone?"- The player answers: "No" and nods their head.

