1. The Magical Dice Game
How to play: The teacher arranges the children into two rows and rolls the dice in the center so all the children can observe. The dice has letters that the children have already learned. When the dice lands, the children identify the letter on top and pronounce it out loud.
Rules: Children can only say the letter when the dice has fully stopped rolling.
The teacher allows the children to play several rounds, with children taking turns rolling the dice and pronouncing the letter.


2. The 'Magical Spinning Wheel' Game
This game helps children reinforce letter recognition, quick actions, and correct pronunciation of the sounds they have learned. In this game, preschool teachers prepare a spinning wheel with letters that the children have learned, as well as new ones they have just discovered, corresponding to the letters in the current topic. The teacher organizes the game by inviting each child to spin the wheel. When the wheel stops, the teacher asks the child to identify the image and its corresponding letter. The class is then split into two teams to compete. The team that correctly identifies the most images and letters wins. Preschool teachers can use the spinning wheel throughout the school year, changing the images and letters according to the theme being studied.


3. The Quick Find and Connect Game
Objective - Requirements:
- Children recognize the letters o, ô, ơ in words.
- Children pronounce the letters o, ô, ơ correctly.
- Develop children’s ability to hold a pencil and connect letters.
How to play: The teacher shows the children an image and asks them to find the letters o, ô, ơ in the words below the image and connect them with the corresponding letters o, ô, ơ. The teacher observes and encourages the children.


4. The Magic Bag Game
Preparation: 6 bags, each containing a letter such as g, h, l, i, etc. There are also image cards of various transportation methods, such as a train image with the word ‘train’ written on it.
How to play: The children will examine the image cards and identify the letters on them, then place the cards into the corresponding bags with matching letters.


5. The Flag Snatching Game
Preparation:
- 5 - 6 flags, each with a different letter (no duplicates).
- 1 flag pole.
How to play:
- The whole class plays outside. Split the children into two equal teams. The teacher draws a 30 cm diameter circle, places the flagpole in the center, and attaches the flags with letters (the flags must be upright so the letters are visible). From the circle, the teacher marks a line 3 - 4 meters away at both ends of the playing area. The children from each team stand at their respective starting lines, facing the flagpole.
- When the teacher gives the signal: “Get ready: ‘Snatch the flag with the letter ơ.’” The children run to grab the flag with the letter ơ. The child who correctly grabs the flag with the letter ơ and runs back to their team wins. (The children must not touch each other when grabbing the flag). The game continues until all the flags have been snatched. The team with the most correctly collected flags wins.


6. The 'Pick Me' Game
The children each hold a basket of letter cards. The teacher calls out the names of the letters or describes the shapes of the letters. The children must quickly find the letter in their basket, raise it, and say its name aloud.
- The teacher organizes the children to play:
Pick me, I am the letter a.
Pick me, I am the letter ă.
Pick me, I am the letter â.
Pick me, I am the letter e.
Pick me, I am the letter ê.
Pick me, I am the letter with a straight line and a rounded curve on the right. What letter is that?
Pick me, I am the letter with a straight line, a curved line on the right, and a hat on top. What letter is that?
The teacher encourages the children to play, observes, and corrects any mistakes.


7. The 'Whose House Is This?' Game
Preparation: Houses with letters on them.
The game is played as follows: Each child chooses a letter card they like. Then they walk around and sing the song 'My House.' When the teacher calls out the letter on a house, any child holding the same letter card as the one on the house must go to the correct house, while the others remain in place.
- The teacher organizes the children to play: The teacher calls out: 'House of letter e, house of letter ê, house of letter â, house of letter e, ê, â.'
- After each round, the teacher and the children review the results and encourage the children.


8. The "Sharp Eyes" Game
How to play: The children hold a flower containing numbers 1 and 2. The teacher then shows an image along with a phrase, followed by the letters contained in that phrase, where one answer is correct and the other is wrong. The children’s task is to identify the correct answer!
The teacher presents the following phrases: Baby, loves mother, table and chairs, teapot and cups, mother carries baby.
The teacher provides the options, and the children select, after which the correct answer is revealed.


9. The "Speed Challenge" Game
To play, the teacher divides the class into two teams, each forming a line in front of the starting line. When the music starts, the children grab a button and attach it to a letter from today’s lesson, then run back to the end of their line. The game lasts for the duration of a song.
- The teacher organizes the game for the children.
- Check the results: Allow both teams to cross-check each other's progress.
- Announce the results.


10. The "Flower Finds Leaf, Leaf Finds Flower" Game
Materials needed:
- Real leaves (or cardboard ones), each with a letter attached.
- Real flowers (or cardboard ones) with letters that match those on the leaves.
How to play:
This game can be played in groups or with the entire class in a spacious area.
The teacher divides the children into two groups. One group receives a leaf with a letter attached, and the other group gets a flower with a corresponding letter attached.
To start: The teacher directs the children to walk around the area while singing. When the teacher says, "Flower finds leaf," the children holding the leaves must stop, while the children with flowers must run to stand next to the leaf that matches the letter on their flower.
Example: A child holding a flower with the letter "h" must stand next to a child holding a leaf with the letter "h". The child who reaches the leaf first wins, and the teacher offers praise. The game continues, with the teacher changing the instruction to "Leaf finds flower" and allowing the children to switch their flowers and leaves. Once the children are familiar with the game, a child can be chosen to act as the game leader, replacing the teacher.
Source: Collected


11. Find the letter cards according to the teacher's instructions
Preparation:
- Each child has 5-6 letter cards they have learned
- A set of letter cards for the teacher.
How to play: The game can be played with the whole class or in groups
First method: The teacher places the letter cards on her desk. Then, the teacher calls a child to come up and find a specific letter card (like the letter ă). The child must find the correct card (ă), raise it high, turn to face the class, and loudly and clearly pronounce the letter sound. If the child is correct, the teacher praises them, and the whole class cheers.
Second method: The teacher organizes the whole class to play. The teacher distributes 5-6 letter cards to each child. Whenever the teacher announces a letter sound with a signal like a clap or a tap, the children must find the corresponding card and raise it high. The teacher observes the class, praises the children who find and display the correct card quickly, and corrects anyone who holds the wrong card or presents it incorrectly. For example: When the teacher announces the letter sound “d”, the children find and raise the “d” card. The game continues as the teacher announces different sounds.
Source: Collected materials


12. The game of arranging seeds (or small objects) according to the correct letter
Preparation:
- A sufficient number of seeds (such as longan seeds, pomelo seeds), plastic buttons, small stones, etc., for the children to play with.
- A set of seeds for the teacher to demonstrate with.
- Each child receives a letter card to use as a model.
Instructions:
- The game is played with the whole class.
- The children sit on the floor. The teacher distributes seeds to each child. The teacher arranges the first letter as an example for the children to see and guides them to follow the order of writing the letter strokes: from top to bottom, left to right (the teacher may demonstrate twice).
- Afterwards, the children arrange the seeds to form the letter shape.
- The teacher instructs the children to place the letter in front of them, observe the shape, remember the teacher's arrangement, and replicate the strokes to form the letter. While the children work, the teacher observes and assists whenever necessary.
Source: Collected materials


13. Letter-finding game
Preparation: 5-6 children draw pictures and label them with the names of objects (including letters they have already learned).
Instructions:
- The whole class participates.
- The teacher hangs a picture on the board. She calls a child up, and the child finds the letters they have learned and reads them aloud. If the child doesn't identify the correct letter or pronounce it correctly, the teacher calls another child to continue and corrects the pronunciation. Then, the teacher proceeds to hang more pictures and lets the children continue playing.
- The teacher can call up two children to compete and see who finds the letters faster and pronounces them correctly. For example, the teacher hangs two pictures: 'The Elephant' and 'The Duck,' and asks the two children to find the letter 'V' in the images and pronounce it correctly.


