1. 3-Minute Warm-Up Game: Alibaba
How to play:
The leader sings the Alibaba song with accompanying actions, prompting the class to follow along and chant "Alibaba". For example:
Once upon a time, in the grand city of Bát-da, there was a charming young man named Alibaba.
Alibaba asks us to stand up straight - Alibaba
Alibaba asks us to raise our right hand - Alibaba
Alibaba asks us to raise our left hand - Alibaba
Alibaba asks us to clap loudly - Alibaba
Alibaba asks us to clap high - Alibaba
Alibaba asks us to clap and shake our hips quickly - Alibaba
Alibaba asks us to study properly - Alibaba
3-Minute Warm-Up Game: Alibaba2. 3-Minute Warm-Up Game: I Am the King
How to play:
The students form a circle with the leader standing in the center.
When the leader points to any student in the circle, the student must say: "I am the king," and the two students beside them will respond: "Long live the king" and kneel down.
The leader continues pointing at different students in the circle rapidly to make the game more exciting.
3-Minute Warm-Up Game: I Am the King3. 3-Minute Warm-Up Game: The "Rabbit" Game
Objective: To create a fun and relaxed atmosphere while improving memory, concentration, and quick reflexes.
How to play: The leader demonstrates the following actions:
- When the leader says "Rabbit," the player raises their right hand high.
- When the leader says "Rabbit eats grass," the player lowers their right hand, bringing their fingers together in their left palm.
- When the leader says "Rabbit drinks water," the player brings their right hand to their mouth, tilting their head slightly back.
- When the leader says "Rabbit goes into the hole," the player raises their right hand, bringing their fingers close to their ear.
- When the leader says "Rabbit goes to sleep," the player raises their right hand and places their fingers close to their eyes.
Note: The leader may say one thing but do another to trick the players. Anyone who performs the wrong action will be penalized.
3-Minute Warm-Up Game: The "Rabbit" Game4. 3-Minute Warm-Up Game: The "I Need" Game
Objective: To create a fun and comfortable atmosphere, improve quick reflexes, promote teamwork, and help foster a spirit of mutual support. How to play: Players gather objects according to the leader's requests. The leader divides the group into teams based on the number of players. The leader says, "I need, I need..." and the players respond with, "What do you need, what do you need?" The leader then calls out, "I need 3 pens," and the teams must quickly bring the correct number of pens to the leader. The team that brings the items fastest and correctly wins. This continues with different objects such as shoes, socks, or phones. Note: Each team selects one player at a time to bring the item.
3-Minute Warm-Up Game: The "I Need" Game5. 3-Minute Warm-Up Game: The Orchestra Band
The class can be divided into 4 groups: + Group 1: Performs the drum sound 'Thung Thinh' + Group 2: Performs the cymbal sound 'Toc Toc' + Group 3: Performs the guitar sound 'Tung Tung' + Group 4: Performs the bell sound 'Keng Keng'. The leader points to a group, and that group will make the sound of the instrument assigned to them. To make the game more exciting, the leader can control several instruments at once. When the leader raises their hand, all four instruments will play together and hold their note. If the leader points downward, all groups will produce the sound 'Hum Hum...', and the game continues.
3-Minute Warm-Up Game: The Orchestra Band6. 3-Minute Warm-Up Game: Self-Control Practice
All students remain silent. The leader approaches one student and performs three funny actions or says a witty sentence in such a way that the person opposite them must laugh. The student facing the leader is not allowed to laugh. If they do, they must either take over as the leader or face a penalty.
3-Minute Warm-Up Game: Self-Control Practice7. 3-Minute Warm-Up Game: The Magic Hands
Objective: Students stand in place in the classroom.How to play: The leader calls: "Mother's hand" – all players spread their hands and raise them forward. The leader calls: "Cradling the baby and singing lullabies" – everyone wraps both arms in front and sways gently as if holding and rocking a baby. The leader calls: "Mother's hand" – all players spread their hands and raise them forward. The leader calls: "Care for the baby every day" – everyone places their palms on their cheeks and tilts their head. The leader calls: "Mother's hand" – all players spread their hands and raise them forward. The leader calls: "Warm the baby in winter" – everyone crosses their arms over their chest and gently sways their body. The leader calls: "Mother's hand" – all players spread their hands and raise them forward. The leader calls: "Cool breeze on a summer night" – everyone makes a motion as if fanning themselves. The leader calls: "Mother's hand" – all players spread their hands and raise them forward. The leader calls: "The magic hand" – everyone raises both arms high and shouts loudly "The magic hand!"
3-Minute Warm-Up Game: The Magic Hand8. 3-Minute Warm-Up Game: The Flying Birds Game
How to play: Students stand in place in the classroom, and the leader stands at the front. The leader calls out "Birds fly" while extending both arms like a bird flying. At the same time, everyone must imitate the motion and follow the leader's call. If the leader calls something that cannot fly, such as "house flying" or "table flying," anyone who imitates the flying motion or does not follow the correct motion when a flying object is called will be penalized. To make the game more exciting, the leader can add elements like "fish diving" or "submarine, duck diving" alongside the original flying bird motions.
3-Minute Warm-Up Game: The Flying Birds Game9. 3-Minute Warm-Up Game: The Father - Mother - Me Game
How to play: Players form a circle. The leader points to their head and says "Father", then points to their cheek and says "Mother", and points below their neck and says "Me". Players follow the leader's gestures. The leader can call "Father and Mother" and the players must use both hands (one pointing to the head, the other pointing to the cheek)...
3-Minute Warm-Up Game: The Father - Mother - Me Game10. 3-Minute Warm-Up Game: Are You Happy?
How to play: The leader starts singing the song: "Are you happy? If you want to show it, clap your hands (1, 2). Are you happy? If you want to show it, clap your hands (1, 2). Are you happy and eager to show it, let everyone know with your claps (1, 2)." Players follow the rhythm of the claps set by the leader. The leader can switch from "clapping" to "stomping" or "nodding" as a variation.
3-Minute Warm-Up Game: Are You Happy?11. 3-Minute Warm-Up Game: Mrs. Ba Feels Sad, Mrs. Bay
How to play: Divide the class into two teams, one named Mrs. Ba and the other Mrs. Bay. Each team will take turns saying their team's name followed by a word (verb, adverb, adjective, etc.) starting with the letter "B" and ending with the opposing team's name. For example: Mrs. Ba is sad, Mrs. Bay. Mrs. Bay shoots at Mrs. Ba. The leader will designate which team speaks first, and that team will choose a representative to respond. The game ends when a team cannot come up with a new phrase, and that team loses. Note: Do not repeat the phrases already used by the other team.
3-Minute Warm-Up Game: Mrs. Ba Feels Sad, Mrs. Bay12. 3-Minute Warm-Up Game: Paper Tear Game
Number of players: Divide into 2 teams (equal number of males and females). Materials: Identical pieces of paper. How to play: Each team will send one male and one female to perform. The male and female stand with their backs to each other, each holding a piece of paper. One person will give instructions to the other to fold and tear the paper. The players not participating should not give any hints to their team. After a set time, the team with the most matching paper pieces wins.
3-Minute Warm-Up Game: Paper Tear Game13. 3-Minute Warm-Up Game: Quick Reflex Game
How to play: The leader introduces the game with three actions: clapping, standing up, and sitting down. When the leader calls for clapping, everyone claps and performs the action once. The same goes for standing up and sitting down. After practicing, the leader increases the difficulty: when the leader calls for clapping, everyone claps but performs the standing up action. When the leader calls for standing up, everyone says ‘stand up’ but performs the sitting down action. When the leader calls for sitting down, everyone sits but performs the standing up action. The game continues in this way, and anyone who makes a mistake will be asked to step out and face a penalty imposed by the leader.
3-Minute Warm-Up Game: Quick Reflex Game14. 3-Minute Warm-Up Game: If-Then Game
How to play: Select a group of 10 students (5 boys, 5 girls). The boys are instructed to write a sentence starting with 'If', and the girls write one starting with 'Then'. After two minutes, one boy will read his sentence, followed by a girl reading hers. The game continues as each student takes turns standing up to read their sentence (similar to a call-and-response song). Any sentence with meaning will be met with applause and appreciation.
3-Minute Warm-Up Game: If-Then Game15. 3-Minute Warm-Up Game: Wind Blows (Left, Right, Forward, Back)
How to play: The game master assigns a task: Imagine you are a tree. Everyone stands with their arms outstretched to form a row of trees. When the wind blows in a direction, everyone leans in that direction. The entire class stands with arms outstretched.
- Game master: (shouts) Wind blows, wind blows.
- Class: Where to, where to?
- Game master: To the left, to the left.
- Class: Lean to the left.
- Game master: Wind blows, wind blows.
Class: Where to, where to? - Game master: To the right, to the right.
- Class: Lean to the right.
- The game master continues with positions like forward, backward.
Note: The game master repeats the directions multiple times, gradually increasing the speed to help students practice fast reactions.
3-Minute Warm-Up Game: Wind Blows (Left, Right, Forward, Back)18. 3-Minute Warm-Up Game: Duck and Dive
Preparation: No preparation is needed.
Game rules:
The game master simply calls out 'Duck and Dive' and everyone in the class must follow the instructions. Initially, the game master calls slowly to allow everyone to get used to it, then speeds up. Anyone who makes a mistake will face a penalty.
3-Minute Warm-Up Game: Duck and Dive