1. 'Quick Learning' Game
How to play: The teacher will sing a line of a song while performing an action, and the children will follow by doing the same. The teacher will change the action, and the children must quickly adapt. As the speed increases and becomes difficult to keep up with, the game will stop, keeping the children excited and engaged.

2. Orange Juice Making Game
Orange Juice Making Game: This game is played using both hands.
Where's the cup, where's the cup? (Here’s the cup, here’s the cup)
Where’s the water? (Here’s the water, here’s the water)
Where’s the sugar? (Here’s the sugar...)
Where’s the lemon? (Here’s the lemon...)
Cut the lemon, squeeze it...squeeze...
Where’s the ice? (Here’s the ice, here’s the ice)
Smash the ice...put it in the cup
Stir the lemonade
Let’s invite the teacher and friends to drink the lemonade together.
1, 2, 3...Cheers...

3. The Five Little Kittens Game
How to play:
Stand in a line
The cat runs to the left
Then runs to the right
Stand up and stretch
Under the morning sunlight
Jump out as a little dog
Wag the tail and greet
Meow meow meow
Woof woof woof
The five kittens run away
Only one dog remains
Wag the tail and go home

4. The Buzzing Mosquito Game
How to play:
One finger is the buzzing mosquito
Two fingers represent the cute bunny
Three fingers are the meowing cat
Four fingers become a sideways crab
Five fingers mimic a tree-climbing gibbon

5. The Game of 5 Crabs
Game Instructions:
Climb up the wooden body
Eat the insects
How delicious they are
Suddenly, a crab
Falls into the pond
Five minus one, how many left?

6. The Wiggling Finger Game
How to Play: The game master raises one finger and sings: "One finger wiggles here (twice). One finger wiggling is enough to make us happy." – Raise two fingers and sing the same way, replacing one with two fingers. When one finger wiggles, sing twice, and when two fingers wiggle, sing four times... continue until all fingers are counted. If a player misses the count, they will be penalized.

7. The Nu Na Nu Nong Game
Preparation: Teach children to memorize the rhyme before organizing the game. The rhyme goes as follows:
Nu na nu nống
Beat the drum and raise the flag
Start the race
Whose feet are clean
With red, rosy heels
Not a bit dirty
Can join the drumming
Or another rhyme:
Nu na nu nống
The well is inside
The bee is outside
Sweet potatoes dipped in honey
The Buddha sits and cries
The frog jumps out
The rooster crows
The old lady makes sticky rice
My house makes porridge
Hands spread, feet pull back
How to play: Players sit in a line, stretch out their legs, and hold hands. They rhythmically tap their thighs while chanting the rhyme. Each word in the rhyme corresponds to a light tap on a leg. Starting with the word "nu," it taps on the first person's leg, "na" taps on the second person's leg, and so on. This continues until the last word, "drum," is reached. Whoever's leg is tapped when the word "drum" is called must pull it back. The first person to pull both legs in wins, the second place goes to the next, and so on. The last person is the loser. The game starts over from the beginning.

8. The Snail Game
The teacher and the children chant together:
The snail, the wriggling snail
Climb up, princess
Dance for me to see
I’ll sew a red dress, a black one for you
Sing a verse, and spin a round with your hands.

9. The Duckling Game
Rules of the Game:
- Children are only allowed to catch the ducklings outside the circle.
- If someone taps a child playing the duck, they are considered caught.
How to Play:
The teacher draws a large circle representing a pond, where children stand inside playing as ducks.
Choose 3 to 5 children to be the shepherds and stand outside the circle.
When the shepherd calls: "vịt, vít, vít" and waves their hands, the ducks leave the circle and head towards the shepherd.
When the ducks get close, the teacher signals: "Catch the ducklings" and the shepherd tries to catch them. The ducks must quickly run back to the pond, quacking: "Vít, vít, vít…" as they go.
Once in the pond, the ducklings continue to quack: "Vít, vít, vít." If a duckling is tagged, it is considered caught. Anyone caught must step out for a round.
After a few rounds, the teacher can change roles. Remind the children playing the ducks to frequently leave the circle (head for the shore) to keep the game exciting.

10. Seed Planting Game
Game Rules: Guide the children through the motions to the rhythm of the following poem:
“Planting seeds with fragrance
Sprouting, the aroma spreads
One tree, one fruit
Two trees, two fruits
One bud, the wind blows
Two buds, the tree sheds
One flower, leaves fall
Two flowers, many leaves….”
How to play: The teacher helps children hold hands to form a circle, performing the actions while reciting the poem line by line.
Planting seeds: Have the children slowly sit down, and with both hands close to the ground, simulate planting seeds.
Sprouting: Ask the children to slowly stand upright.
One tree: Instruct the children to raise their left hand high.
Two trees: Ask the children to raise their right hand high.
One bud: Have the children lower their left hand and turn their left palm down.
Two buds: Lower the right hand and turn the right palm down.
One flower: Instruct the children to open their left hand and spread their fingers wide.
Two flowers: Have the children open their right hand and spread their fingers wide. The fragrance spreads: Ask the children to gently place both hands over their nose and take a deep sniff, mimicking the act of smelling flowers.
One fruit: Guide the children to position their hands at chest level, turning the left palm upward.
Two fruits: Guide the children to position their hands at chest level, turning the right palm upward.
The wind blows: Have the children raise both arms in a V shape and lean to the left.
The tree shakes: Have them lean to the right.
Leaves fall: Ask the children to squat down.
Many leaves: Instruct the children to shake their wrists and shout loudly: A!..A..A..

11. Beautiful Hands Game
Have the children sit in a circle and recite the rhyme: Beautiful Hands
One beautiful hand
Two beautiful hands
Three beautiful hands
Hands weaving cloth
Hands planting vegetables
Hands holding a fishing rod
Hands chopping wood
Hands building a mountain
Hands digging a well
Hands shaving fur
Hands slaughtering a pig
Hands catching monkeys
Hands catching elephants
Hands cracking a whip
Hands striking a tiger
Count with the children and encourage them to clap their hands loudly (start by clapping softly at the beginning).

12. The Cat and Mouse Game
How to Play: Have the children sit in a circle. The teacher selects one child to be the cat and another to be the mouse. When the teacher gives the signal, the cat starts chasing the mouse (for about 3 minutes). If the cat catches the mouse, the teacher praises the cat. If the cat does not catch the mouse, the teacher encourages the children and invites two more children to take turns playing as the cat and mouse.

13. The Dice Game
How to Play: Ask the children to sit in a circle. The teacher holds a 6-sided dice with letters printed on each side. The teacher rolls the dice, and the letter that lands face up is the one the children will read out loud while pointing to it.

14. The Goldfish Swimming Game
How to play:
The goldfish swims is the goldfish swimming
The snail curls up is the snail curling up
The shrimp bounces is the shrimp bouncing
The crab crawls sideways is the crab pinching.

15. The Train Ride Game
How to play: Divide the class into two circles, one large and one small. They will face each other and rotate in opposite directions. The teacher will give commands such as 'spin slowly', 'spin fast', 'red light', 'green light', etc. This game is best suited for younger students (Lá class).

16. Sunny or rainy?
Rules: When the teacher calls out 'rain', each child must find a shelter. If a child fails to find one, they must leave the game temporarily.
How to play: The teacher prepares by drawing several circles on the playground, spaced 30-40 cm apart, as shelters. There will be fewer circles than children, with a gap of 3-4 circles. The children play as schoolchildren, walking and singing to the rhythm set by the instructor. When the teacher says 'rain', the children must run to find shelter, avoiding getting wet. Those who are too slow and cannot find shelter will be considered wet and must temporarily leave the game. The game continues with the teacher calling out 'sunny' for the children to move away from the circles, followed by another 'rain' command for them to seek shelter again.

17. The Fox and the Rabbit Game
Rules: The rabbit must hide in its correct den. If the rabbit is too slow, the fox will catch it, and if it enters the wrong den, it must leave the game temporarily.
How to play:
The teacher selects one child to be the fox, who sits in the corner of the classroom. The remaining children play the role of rabbits, and each rabbit is paired with two children who form a rabbit den, creating a circle. The teacher instructs the rabbits to remember their correct den.
The rabbits move around looking for food, hopping and raising their hands above their heads, mimicking rabbit ears, and reciting the following poem:
On the meadow
The rabbits
Search for food
Happily
Remember, rabbits
There’s a sly fox
Waiting in ambush
Remember, rabbits
Run fast
Or the sly fox
Will catch you.
Once the poem is completed, the fox appears and starts chasing the rabbits, growling 'Grrr... Grrr...'. Upon hearing the fox, the rabbits must quickly return to their den. The rabbits caught by the fox must temporarily leave the game, and then roles are switched.

18. Rolling Ball Game

19. Toy Passing Game (Toys, Objects)
How to play: The children will pass the item to one another and sing a song together. When the song ends, the child holding the item must follow the instructions from everyone.

20. This game will make you happy
How to play: The teacher will sing a song: "If you're happy and you want to show it, clap your hands (clap twice)." Instead of clapping, you can replace it with "stomping your feet" (stomp twice), "laughing" (haha), or "fluttering your eyelashes" (chi-chi). Finally, you can do all of them together (clap twice, stomp twice, laugh, flutter eyelashes).

