(Thethaovanhoa.vn) - According to an MC in LPL's League of Legends, Riot appears to favor professional players more than regular gamers.
League of Legends has been in existence for a long time with a development history of nearly 14 years. Throughout this period, LoL has become one of the most favored Esports games globally. However, it cannot be denied that LoL still faces numerous issues, stemming from objective factors like game errors, Riot's adjustments, or subjective factors like trolling and disruptive behavior from a portion of players.

To protect regular gamers as well as professional players during training, Riot has a reporting and handling system for cases of errors in LoL or negative behavior from players. However, this system does not always prove effective. Especially in cases of disruptive behavior, many gamers have been frustrated when a reported offender can still play without consequences. Meanwhile, those who have been wrongly punished also exist due to this reporting system.

Recently, an LPL host asserted that Riot seems biased, favoring professional players over regular gamers. Specifically, he mentioned that in the same reported case, reports from professional players would be processed quickly by Riot, especially if they are famous players. On the other hand, if reports come from regular gamers, the processing will be slow or easily overlooked.

Supporting this argument, the host cited the case of Faker in 2022. At that time, T1's Mid Lane reported instances of disruptive behavior from LPL players on the Korean server. Immediately, the accounts of Able and Qingtian disappeared in no time. This has also been mentioned by Doinb when Riot began reclaiming a series of accounts on the Korean server right after consecutive instances of disruptive behavior, involving both victims and perpetrators who were professional players or high-ranked gamers.

These instances don't happen frequently, especially considering that the number of players still overwhelmingly outweighs the professional players. However, Riot may need to exert more effort in supporting League of Legends players to avoid troubles and dissatisfaction from its own customer base.
